Random musings from hobbyist game developers.
posted by shang at 12:24
I found a bug in both Layer.py and Mouse.py involving get_world_position.When converting from the mouse it seems to supply a tuple instead of x, y. I added: if not y: x, y = x, with a default arg of y = None. This seems to solve it, but I wasn't sure if you had noticed this before.I'm using the last available BZR code, if that matters. Bazaar code is not available anymore, by the way.I think everyone's still interested in the box2d integration, Sami... what's the status? I went ahead and did a simple implementation you can find here:http://www.geocities.com/waynecutlet/box2do2dtest.zipFeel free to use the graphics as you like. I made them to test the functionality.
Guess you've abandoned the project? If not, could you please put the bzr experimental source back up?
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Hi! This is a bit Off-topic but did u had a game project called "Portals"?
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